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Warlords call to arms 2 player charge
Warlords call to arms 2 player charge













warlords call to arms 2 player charge warlords call to arms 2 player charge

Weak Relics and Psychic Discipline: There are some OK choices in both, but no outright auto-take relics and not enough in the psychic discipline to lure you away from Librarius most of the time.Ĭredit: Robert “TheChirurgeon” Jones Chapter Tactic – Shadow Masters.You can usually get some value out of it, but it isn’t on the Scars or Blood Angels level of winning the game for you if it comes live while you still have an army. Niche Doctrine: The Raven Guard Doctrine is very swingy – sometimes it will do very little, but some matchups (notably Daemons and Knights) it blows clean open.It isnt’t totally useless, but you should definitely consider whether it’s the best choice for your plans or if you want to look at Successors.

warlords call to arms 2 player charge

Weak Chapter Tactic: The mainline Chapter Tactic for the Raven Guard took a real hit on the way to 9th, and with smaller tables and a focus on close engagements it’s a lot less useful than it once was.Flexibility: While melee is where they really sing, the Raven Guard rules can support multiple different playstyles, and their ability to heavily adapt their deployment plan game to game means they can respond very effectively to a wide range of matchups.Great Stratagems: On top of the two already mentioned Raven Guard get some additional strong options here, and they’re especially well tuned to the melee and short-ranged shooting units Marines favour in 9th.Deployment Tricks: Raven Guard get a no-questions-asked INFANTRY deep strike stratagem for 1CP and access to the incredibly powerful Master of Ambush Warlord trait and Infiltrators stratagems to allow them to get straight up in an opponent’s face.

warlords call to arms 2 player charge

The main challenge with them is that the power level of their book is pretty uneven – it has some extreme highlights, but some sections are a bit underwhelming, meaning that you need to plan your list very carefully around their strongest assets. Their focus on deployment and mobility tricks plays very well with the 9th Edition missions, and they have great support for some of the best units in the Space Marine book. Raven Guard were once in strong contention for being called the very best flavour of Marines, and while they aren’t quite at the very top of things right now, they’re operating right at the top of tier 2 on the competitive scene with a plausible shot at breaking through to tier 1.

  • Jonathan Sleigh-Jones’ Raven Guard Successors.
  • If all of that has you interested in mastering the Trifold path and taking up arms in the name of this Chapter, read on. Many of the best units in the book slot right in to the Raven Guard battle plan of picking the enemy apart with surgical strikes, and they’re looking like one of the Chapters with the potential to really make bank in competitive play. The start of 9th was rather quieter for Raven Guard, but the release of the new Space Marine codex has fired them back onto the scene in a big way. Raven Guard Centurions was one of the lists to beat right up until the specific combo it ran off was nerfed into the ground, and still saw use later on in 8th. That changed in a big way with the release of the 8th Edition chapter supplements, as on release Raven Guard’s was one of the most powerful, providing a host of options for moving powerful units such as Centurions around the board, and synergising extremely effectively with other strong units like Eliminators. The stealthy killers of the Raven Guard have always had their dedicated fans but have, rather appropriately, kept to the shadows for much of the history of 40K.















    Warlords call to arms 2 player charge